In this case, I want to link Relative to the length of an , so it responds faster in times of high .
As an animator I am used to linking values in this way with Maya using a set driven key, took some work to figure it out in pine.
Looking up this concept, it has a few names, Relative values, linear interpolation, or rescale values.
Thanks to pinecoders for writing the funciton that can accept length variables!
Here's a quick look at the root function to link the two values.
f_relativeVal(_source, in_bot, in_top, out_bot, out_top) =>
// float _source: input signal
// float in_bot : minimum range of input signal.
// float in_top : maximum range of input signal.
// float out_bot : minimum range of output signal.
// float out_top : maximum range of output signal.
clampSrc = _source > in_top ? in_top : _source < in_bot ? in_bot : _source //claps source to create a controlled range
//relInput = (clampSrc - in_bot) / (in_top - in_bot) * 100
inDiffIncrement = (in_top - in_bot)
outDiffIncrement = (out_top - out_bot)
out_bot + (clampSrc - in_bot) * outDiffIncrement / inDiffIncrement // rescale input range to output range
In true TradingView spirit, the author of this script has published it open-source, so traders can understand and verify it. Cheers to the author! You may use it for free, but reuse of this code in a publication is governed by House Rules. You can favorite it to use it on a chart.