OPEN-SOURCE SCRIPT
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//version=4
study("BDBTW", overlay=true)
jawLength = input(13, minval=1, title="Jaw Length")
teethLength = input(8, minval=1, title="Teeth Length")
lipsLength = input(5, minval=1, title="Lips Length")
jawOffset = input(8, title="Jaw Offset")
teethOffset = input(5, title="Teeth Offset")
lipsOffset = input(3, title="Lips Offset")
n = input(title="Periods Fractal", defval=2, minval=2, type=input.integer)
offsetFractal = input(100, title = "Offset Fractal")
offsetBDBTW = input(200, title = "Offset BDBTW")
upFractal = ( (high[n+2] < high[n]) and (high[n+1] < high[n]) and (high[n-1] < high[n]) and (high[n-2] < high[n]))
or ( (high[n+3] < high[n]) and (high[n+2] < high[n]) and (high[n+1] == high[n]) and (high[n-1] < high[n]) and (high[n-2] < high[n]))
or ( (high[n+4] < high[n]) and (high[n+3] < high[n]) and (high[n+2] == high[n]) and (high[n+1] <= high[n]) and (high[n-1] < high[n]) and (high[n-2] < high[n]))
or ( (high[n+5] < high[n]) and (high[n+4] < high[n]) and (high[n+3] == high[n]) and (high[n+2] == high[n]) and (high[n+1] <= high[n]) and (high[n-1] < high[n]) and (high[n-2] < high[n]))
or ((high[n+6] < high[n]) and (high[n+5] < high[n]) and (high[n+4] == high[n]) and (high[n+3] <= high[n]) and (high[n+2] == high[n]) and (high[n+1] <= high[n]) and (high[n-1] < high[n]) and (high[n-2] < high[n]))
dnFractal = ( (low[n+2] > low[n]) and (low[n+1] > low[n]) and (low[n-1] > low[n]) and (low[n-2] > low[n]))
or ( (low[n+3] > low[n]) and (low[n+2] > low[n]) and (low[n+1] == low[n]) and (low[n-1] > low[n]) and (low[n-2] > low[n]))
or ( (low[n+4] > low[n]) and (low[n+3] > low[n]) and (low[n+2] == low[n]) and (low[n+1] >= low[n]) and (low[n-1] > low[n]) and (low[n-2] > low[n]))
or ( (low[n+5] > low[n]) and (low[n+4] > low[n]) and (low[n+3] == low[n]) and (low[n+2] == low[n]) and (low[n+1] >= low[n]) and (low[n-1] > low[n]) and (low[n-2] > low[n]))
or ((low[n+6] > low[n]) and (low[n+5] > low[n]) and (low[n+4] == low[n]) and (low[n+3] >= low[n]) and (low[n+2] == low[n]) and (low[n+1] >= low[n]) and (low[n-1] > low[n]) and (low[n-2] > low[n]))
smma(src, len) =>
s = 0.0
s := na(s[1]) ? sma(src, len) : (s[1]*(len-1)+src)/len
r_hl=roc((high-low)/volume,1)
r_v=roc(volume,1)
sq_f=(r_hl < 0) and (r_v > 0)
jaw = smma(hl2, jawLength)
teeth = smma(hl2, teethLength)
lips = smma(hl2, lipsLength)
BDBup = high < jaw[jawOffset] and high < teeth[teethOffset] and high < lips[lipsOffset] and low < low[1] and close > hl2
BDBdown = low > jaw[jawOffset] and low > teeth[teethOffset] and low > lips[lipsOffset] and high > high[1] and close < hl2
plot(jaw, title = "Williams Alligator", offset = jawOffset, color=#3BB3E4)
plot(teeth, title = "Williams Alligator", offset = teethOffset, color=#FF006E)
plot(lips, title = "Williams Alligator", offset = lipsOffset, color=#36C711)
plotshape(dnFractal ? low[n] - offsetFractal * syminfo.mintick : na, title = "Fractals", style=shape.triangledown, location=location.belowbar, offset=-n, size = size.auto, color= color.maroon, transp=0)
plotshape(upFractal ? high[n] + offsetFractal * syminfo.mintick : na, title = "Fractals", style=shape.triangleup, location=location.abovebar, offset=-n, size = size.auto, color=color.olive, transp=0)
plotshape(BDBup ? high + offsetBDBTW * syminfo.mintick : na, title = "BDBTW buy", style=shape.circle, location=location.abovebar, color=color.green, size=size.auto, editable=true)
plotshape(BDBdown ? low - offsetBDBTW * syminfo.mintick : na, title = "BDBTW sell", style=shape.circle, location=location.belowbar, color=color.red, size=size.auto, editable=true)
ao = sma(hl2,5) - sma(hl2,34)
cao = change(ao)
barcolor(sq_f ? color.blue : cao <= 0 ? color.red : color.green, title = "Williams Squat Bars")
study("BDBTW", overlay=true)
jawLength = input(13, minval=1, title="Jaw Length")
teethLength = input(8, minval=1, title="Teeth Length")
lipsLength = input(5, minval=1, title="Lips Length")
jawOffset = input(8, title="Jaw Offset")
teethOffset = input(5, title="Teeth Offset")
lipsOffset = input(3, title="Lips Offset")
n = input(title="Periods Fractal", defval=2, minval=2, type=input.integer)
offsetFractal = input(100, title = "Offset Fractal")
offsetBDBTW = input(200, title = "Offset BDBTW")
upFractal = ( (high[n+2] < high[n]) and (high[n+1] < high[n]) and (high[n-1] < high[n]) and (high[n-2] < high[n]))
or ( (high[n+3] < high[n]) and (high[n+2] < high[n]) and (high[n+1] == high[n]) and (high[n-1] < high[n]) and (high[n-2] < high[n]))
or ( (high[n+4] < high[n]) and (high[n+3] < high[n]) and (high[n+2] == high[n]) and (high[n+1] <= high[n]) and (high[n-1] < high[n]) and (high[n-2] < high[n]))
or ( (high[n+5] < high[n]) and (high[n+4] < high[n]) and (high[n+3] == high[n]) and (high[n+2] == high[n]) and (high[n+1] <= high[n]) and (high[n-1] < high[n]) and (high[n-2] < high[n]))
or ((high[n+6] < high[n]) and (high[n+5] < high[n]) and (high[n+4] == high[n]) and (high[n+3] <= high[n]) and (high[n+2] == high[n]) and (high[n+1] <= high[n]) and (high[n-1] < high[n]) and (high[n-2] < high[n]))
dnFractal = ( (low[n+2] > low[n]) and (low[n+1] > low[n]) and (low[n-1] > low[n]) and (low[n-2] > low[n]))
or ( (low[n+3] > low[n]) and (low[n+2] > low[n]) and (low[n+1] == low[n]) and (low[n-1] > low[n]) and (low[n-2] > low[n]))
or ( (low[n+4] > low[n]) and (low[n+3] > low[n]) and (low[n+2] == low[n]) and (low[n+1] >= low[n]) and (low[n-1] > low[n]) and (low[n-2] > low[n]))
or ( (low[n+5] > low[n]) and (low[n+4] > low[n]) and (low[n+3] == low[n]) and (low[n+2] == low[n]) and (low[n+1] >= low[n]) and (low[n-1] > low[n]) and (low[n-2] > low[n]))
or ((low[n+6] > low[n]) and (low[n+5] > low[n]) and (low[n+4] == low[n]) and (low[n+3] >= low[n]) and (low[n+2] == low[n]) and (low[n+1] >= low[n]) and (low[n-1] > low[n]) and (low[n-2] > low[n]))
smma(src, len) =>
s = 0.0
s := na(s[1]) ? sma(src, len) : (s[1]*(len-1)+src)/len
r_hl=roc((high-low)/volume,1)
r_v=roc(volume,1)
sq_f=(r_hl < 0) and (r_v > 0)
jaw = smma(hl2, jawLength)
teeth = smma(hl2, teethLength)
lips = smma(hl2, lipsLength)
BDBup = high < jaw[jawOffset] and high < teeth[teethOffset] and high < lips[lipsOffset] and low < low[1] and close > hl2
BDBdown = low > jaw[jawOffset] and low > teeth[teethOffset] and low > lips[lipsOffset] and high > high[1] and close < hl2
plot(jaw, title = "Williams Alligator", offset = jawOffset, color=#3BB3E4)
plot(teeth, title = "Williams Alligator", offset = teethOffset, color=#FF006E)
plot(lips, title = "Williams Alligator", offset = lipsOffset, color=#36C711)
plotshape(dnFractal ? low[n] - offsetFractal * syminfo.mintick : na, title = "Fractals", style=shape.triangledown, location=location.belowbar, offset=-n, size = size.auto, color= color.maroon, transp=0)
plotshape(upFractal ? high[n] + offsetFractal * syminfo.mintick : na, title = "Fractals", style=shape.triangleup, location=location.abovebar, offset=-n, size = size.auto, color=color.olive, transp=0)
plotshape(BDBup ? high + offsetBDBTW * syminfo.mintick : na, title = "BDBTW buy", style=shape.circle, location=location.abovebar, color=color.green, size=size.auto, editable=true)
plotshape(BDBdown ? low - offsetBDBTW * syminfo.mintick : na, title = "BDBTW sell", style=shape.circle, location=location.belowbar, color=color.red, size=size.auto, editable=true)
ao = sma(hl2,5) - sma(hl2,34)
cao = change(ao)
barcolor(sq_f ? color.blue : cao <= 0 ? color.red : color.green, title = "Williams Squat Bars")
סקריפט קוד פתוח
ברוח האמיתית של TradingView, יוצר הסקריפט הזה הפך אותו לקוד פתוח, כך שסוחרים יוכלו לעיין בו ולאמת את פעולתו. כל הכבוד למחבר! אמנם ניתן להשתמש בו בחינם, אך זכור כי פרסום חוזר של הקוד כפוף ל־כללי הבית שלנו.
כתב ויתור
המידע והפרסומים אינם מיועדים להיות, ואינם מהווים, ייעוץ או המלצה פיננסית, השקעתית, מסחרית או מכל סוג אחר המסופקת או מאושרת על ידי TradingView. קרא עוד ב־תנאי השימוש.
סקריפט קוד פתוח
ברוח האמיתית של TradingView, יוצר הסקריפט הזה הפך אותו לקוד פתוח, כך שסוחרים יוכלו לעיין בו ולאמת את פעולתו. כל הכבוד למחבר! אמנם ניתן להשתמש בו בחינם, אך זכור כי פרסום חוזר של הקוד כפוף ל־כללי הבית שלנו.
כתב ויתור
המידע והפרסומים אינם מיועדים להיות, ואינם מהווים, ייעוץ או המלצה פיננסית, השקעתית, מסחרית או מכל סוג אחר המסופקת או מאושרת על ידי TradingView. קרא עוד ב־תנאי השימוש.